In the world of swords and magic, do you harbor dreams of becoming a hero? Don't worry! Now everyone has become a hero, but it's not possible without a commander. In Dungeon Village Lite, all the heroes are your "workers," and your task is to manage the logistical aspects of the village, recruit tasks, and become the "behind-the-scenes boss"! Yes, you can watch the heroes go out on adventures, enjoy life in the village, and all the gold coins will flow into your pockets continuously! Strive to turn this unknown little village into the "town most longed for by adventurers"! This is a classic work of Kairosoft games, and the ultimate choice for countless Kairosoft fans! Now, let the journey of swords and magic begin!
Dungeon Village
Explore the unknown, embark on an adventure Diverse adventurer settlement system:
The game provides mechanisms to attract adventurers to settle. Each adventurer has their own preferences and needs. Players can enhance the village's attractiveness through tasks and activities to attract more adventurers to settle.
Building operation and management:
Players can construct various buildings such as inns, dojos, and barbecue shops to attract more adventurers by improving the quality and charm of the buildings, thereby increasing the village's income.
Occupational conversion system:
Each adventurer has their own profession. Players can assist them in upgrading their professional levels and introduce them to other adventurers for job changes. Properly arranging adventurers' professions can improve the village's development speed and economic income.
Strategic management and development:
Players need to plan the village's development direction properly, select buildings, tasks, and activities to enhance the village's popularity and income. At the same time, they need to consider adventurers' needs, job changes, and resource management and utilization.
Endless exploration, infinite surprises
Tasks and activities: Players can increase the village's popularity and attractiveness by completing tasks and hosting activities, thereby attracting more adventurers to settle.
Building management: Players need to construct and manage various buildings, improve their quality and charm to increase the occupancy rate of adventurers and the village's income.
Occupational conversion: Players need to assist adventurers in upgrading their professional levels and introduce advanced professions to other adventurers for job changes to accelerate the village's development speed and economic income.
Resource management: Players need to manage resources such as money, items, and equipment reasonably to ensure the stable development and operation of the village.
Strategic planning: Players need to formulate reasonable development strategies and plans, select appropriate buildings and activities to enhance the attractiveness and income of the village to cope with different challenges and situations.
The road to becoming stronger
The game offers two main gameplay modes:
Attracting adventurers to settle and managing the village, totaling 25. Enhancing popularity through tasks and activities is key to attracting adventurers.
At the beginning, the satisfaction of adventurers is all 0. By giving gifts, equipment, and items, their satisfaction can be increased to 30+, and they will request to build houses. It's crucial for subsequent development. As the game progresses, the requirements for satisfaction from later adventurers may increase to 60+ or 80+.
Solving financial problems is not difficult because as the number of adventurers increases, consumption within the village will also increase. Adventurers carry unlimited money, so attractive buildings are needed. The choice of buildings in the game is crucial. It is recommended to only establish inns and bun shops in the early stages, and increase income by improving the quality and price of buildings.
Building attributes have a significant impact on the occupancy situation of adventurers and the economic benefits of the village. In addition to price and quality, buildings also have charm and other attributes. Buildings with high charm attract more people flow and bring more generous income. In addition, buildings will increase attributes such as love, luck, and stamina, which greatly help in combat and monster hunting.
In the game, the early and middle stages can be easily passed, but monster hunting will become difficult in the later stage. The key to solving this problem is to arrange the professions of adventurers reasonably. Each adventurer has their own profession, and job change is only possible when the profession reaches level 10. It is recommended to change other adventurers to knights. Advanced professions will appear later, and medals can help with job changes. After the village reaches 5 stars, it can be transformed into Kairo, which has high attributes and is the key to completing the game.
In the initial stage, it is more cost-effective to use prosperity points to increase popularity than to improve attributes because the basic attributes of adventurers are low in the early stage, and after the late stage changes to knights, the effect of attribute increase is more significant. The game screenshots show the player's game progress. Although the time is long, most of the time the player is idle. The player's goal is to cultivate character attributes to 9999.
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