King of Fighters '95 is a classic fighting game developed by SNK, first released in 1995. The game is renowned for its intense combat scenes, unique character designs, and smooth gameplay. The story unfolds in a fighting tournament called "King of Fighters" where various fighters gather to compete for supremacy in combat. Each character has their own background story and special moves, including iconic characters like Kyo Kusanagi, Terry Bogard, and Mai Shiranui. King of Fighters '95 utilized advanced graphics and sound technology of the time, presenting fluid visuals and pleasing sound effects to deliver an ultimate gaming experience to players.
Intense Fighting, Blood-Pumping Combat, Challenge the Strongest Players!
Character Roster:
The game features a diverse cast of unique fighters, each with their own background story and special moves.
Game Modes: Offers both single-player story mode and two-player versus mode. Players can choose their favorite characters, challenge various opponents in the game, and ultimately win the championship.
Special Systems: The game introduces special systems such as super special moves, counter skills, etc., adding depth and strategy to the gameplay.
Sound and Graphics: Utilizes advanced graphics and sound technology of the time, presenting fluid visuals and pleasing sound effects to provide players with the ultimate gaming experience.
The Ultimate Fighting Journey
Character Selection:
Players can choose different fighters as characters in the game, each with unique appearances, skills, and techniques.
Versus Mode:
Supports single-player and two-player versus modes. In single-player mode, players can battle against computer-controlled opponents, challenging characters of various difficulties. In two-player mode, two players can engage in real-time combat.
Story Mode:
The game features an exciting storyline, allowing players to experience different storylines in the game and learn about the backgrounds and goals of each character.
Skills and Techniques
Each character has unique skills and techniques, and players need to master various techniques to gain an advantage in battle.
Health Gauge and Super Special Moves:
Players can accumulate the health gauge and unleash super special moves after reaching a certain level, dealing massive damage.
Combo System:
By combining operations effectively, players can perform consecutive combos, increasing attack efficiency.
Defense and Dodging:
In addition to attacking, players also need to learn how to defend and dodge enemy attacks to minimize damage.
Observation Mode:
The game also features an observation mode, allowing players to watch battles between computer-controlled characters and learn from other players' skills and tactics.
Move List
Kyo Kusanagi
Fireball Punch: ↓ ↘ → + A or C
Hundred Rending Legs: ↓ ↙ ← + B or D
Flying Fire Wheel: → ↓ ↘ + A or C
Fire Dragon Explosion: ↓ ↙ ← ↖ + A or C
Andy Bogard
Flying Kick Combo: ↓ ↘ → + A or C
Flying Kick: ↓ ↘ → + B or D
Energy Punch: ←(hold) → + A or C
Joe Higashi
Super Flame Fist: ↓ ↘ → + A or C
Wild Wind Punch: ↓ ↙ ← + B or D
Exploding Dragon: → ↓ ↘ + A or C
Yuri Sakazaki
Hundred Rending Fists: → ↓ ↘ + A or C
Violent Wind Leg: ←(hold) → + A or C
Great Windmill: ↓ ↙ ← + B or D
Benimaru Nikaido
Hundred Rending Punch: ↓ ↘ → + A or C
Great Wind Leg: ←(hold) → + A or C
Great Wind Wheel: ↓ ↙ ← + B or D
Robert Garcia
Combo Kick: ↓ ↘ → + A or C
Bomb: ↓ ↙ ← + B or D
Combo Legs: → ↓ ↘ + B or D
Brian Battler
Thousand Slash: ↓ ↘ → + A or C
Long Sword: ↓ ↙ ← + B or D
Assassination: → ↓ ↘ + A or C
Ryo Sakazaki
Raging Demon Charge: → ↘ ↓ ↙ ← + A or C
Bomb: ↓ ↘ → + A or C
Jump: ↓ ↙ ← + B or D
Billy Kane
Bomb: ↓ ↘ → + A or C
Jump: ↓ ↙ ← + B or D
Wild Bull: → ↓ ↘ + A or C
Big Bear
Raging Bull Charge: → ↘ ↓ ↙ ← + A or C
Bomb: ↓ ↘ → + A or C
Wild Axe: ↓ ↙ ← + B or D
Athena Asamiya
Ninja Flying Swallow Kick: ↓ ↘ → + A or C
Ninja Blade: ↓ ↙ ← + B or D
Ninja Dragon Flame Dance: → ↓ ↘ + A or C
Sie Kensou
Small Energy Punch: ↓ ↘ → + A or C
Large Energy Punch: ↓ ↘ → + B or D
Small Energy Kick: → ↓ ↘ + A or C
Mr. Karate
Bomb Punch: ↓ ↘ → + A or C
Long Leg: ↓ ↙ ← + B or D
Rocket Leg: → ↓ ↘ + A or C
Chin Gentsai
Air Slashing Leg: ↓ ↘ → + A or C
Flying Swallow Slash: ↓ ↙ ← + B or D
Tiger Roar: → ↓ ↘ + A or C
Choi Bounge
Air Slashing Leg: ↓ ↘ → + A or C
Flying Swallow Slash: ↓ ↙ ← + B or D
Tiger Roar: → ↓ ↘ + A or C
Mai Shiranui
Small Energy Punch: ↓ ↘ → + A or C
Large Energy Punch: ↓ ↘ → + B or D
Small Energy Kick: → ↓ ↘ + A or C
Mature
Bomb: ↓ ↘ → + A or C
Bombardment: ↓ ↙ ← + B or D
Rocket Punch: → ↓ ↘ + A or C
Vice
Bomb: ↓ ↘ → + A or C
Bombardment: ↓ ↙ ← + B or D
Rocket Punch: → ↓ ↘ + A or C
Heidern
Small Energy Punch: ↓ ↘ → + A or C
Large Energy Punch: ↓ ↘ → + B or D
Small Energy Kick: → ↓ ↘ + A or C
King
Small Energy Punch: ↓ ↘ → + A or C
Large Energy Punch: ↓ ↘ → + B or D
Small Energy Kick: → ↓ ↘ + A or C
Geese Howard
Ninja Flying Swallow Kick: ↓ ↘ → + A or C
Ninja Blade: ↓ ↙ ← + B or D
Ninja Dragon Flame Dance: → ↓ ↘ + A or C
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